Soldat 2

Factsheet

Developer:
Transhuman Design
Based in Warsaw, Poland

Release date:
22 September 2020

Platforms:
PC / Mac / Linux

Website:
soldat2.com

Regular Price:

14.99

Description

Soldat 2 is a 2.5D deathmatch shooter based on classic Soldat with team game modes, ranked multiplayer, community driven-development and built-in customization and level editing. Made by MM - creator of the original.

Soldat 2 aims to recreate the classic experience of online deathmatch made famous by its predecessor, with the same physics-based movement, violence and guns. Plus it is much more with a new stylized 2.5D look, ranked multiplayer, QoS improvements, customizations and new exciting weapons, maps and game modes.

Made (mostly) by one man, the original creator of Soldat, King Arthur's Gold and producer of Butcher - Michal 'MM' Marcinkowski.

History

Released in September 2020 in Early Access.
"Total Rehaul" released in April 2022

Features

  • iconic physics-based movement
  • online multiplayer
  • ranked/gather mode with player statistics
  • realistic weapons and military equipment
  • capture the flag, team/deathmatch, domination
  • ragdoll physics and over the top violence
  • singleplayer with bots
  • lo-fi mode for clarity and/or potato pc's
  • customizations and configs for everything
  • full mod support
  • built-in level editor
  • active development (more coming!)

Videos

Total Rehaul Teaser YouTube


Images

download all screenshots & photos as .zip (23MB)
snakebite.png
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Capsule.png
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S2Icon512.png

download logo files as .zip (662KB)

There are currently no logos or icons available for Soldat 2. Check back later for more or contact us for specific requests!



Selected Articles

  • "If you had any form of childhood 15 years ago, THIS WILL MAKE YOU WET YOUR PANTS!"
    - Edvin, Twitter

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https://soldat2.com
Links to Soldat 2 storefronts and community pages .


About Transhuman Design

Boilerplate
Members of Transhuman Design work on their projects remotely, from different locations around the globe, without focusing on a single genre or audience. They strive to follow their instincts and passions when creating games, even if from the marketing perspective it sounds likeā€¦ well, suicide.

More information
More information on Transhuman Design, our logo & relevant media are available here.


Soldat 2 Credits

Michal Marcinkowski
Developer

Lukasz Grzegorczyk (furai)
Backend/Support

Joe Gillotti (jrgp)
Backend


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks